Villa of Deception

De RavenRO

Revisão de 01h48min de 13 de setembro de 2023 por Capone2 (discussão | contribs) (Criou página com '=Access= You can get entry to this instance after doing the whole Main Episode 18 quest and by talking to NPC in /navi wolfvill 79/260. There are two type of this instance a Normal mode and an Advanced mode with harder monsters and more final boss item drops.<br> =Walkthrough= '''NOTE 1''' : Inside the instance, all normal monsters use {{Skill List|id = 771|skill= Relieve On}} Level 9 which reduces damage taken by 90%.<br> '''NOTE 2''' : In '''''ADVANCED MODE''''', the m...')
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Access

You can get entry to this instance after doing the whole Main Episode 18 quest and by talking to NPC in /navi wolfvill 79/260. There are two type of this instance a Normal mode and an Advanced mode with harder monsters and more final boss item drops.

Walkthrough

NOTE 1 : Inside the instance, all normal monsters use 771.png Relieve On Level 9 which reduces damage taken by 90%.
NOTE 2 : In ADVANCED MODE, the monsters will have a random level of 771.png Relieve On, stronger stats and will keep on spawning. And also you need 1000471.png Villa Basement Key

The Instance Map


















Area 1

Avoid the Grim Reaper !
  • Defeat all 35 monsters (Optional for this Area).
  • Avoid the Reapers in the lower hallways which takes 50% of the players Max HP when colliding (could kill you if you hit twice).
  • Two players must talk to the Ghost NPC simulataneously (within 15~30 seconds of each other) shown as Orange Stars on each side of the room to open the portal to the next area.






Area 2

  • Defeat all 35 monsters.
  • You may or not interact with 4 center tables shown as clickable to reduce the amount of Corrupted Plague in Area 3. Players will receive a negative status effect when doing so.
  • Enter the north portal to proceed to next area.




Area 3

  • Defeat all 35 monsters.
  • Avoid the 20846.png Corrupted Plague which cast 752.png Gradual Gravity that reduces the players Max HP by approximately 30% per second.
  • Enter the north portal to proceed to next area.







Boss Fight

Schulang




Twisted God Freyja

  • The party leader must interact with the altar located north of the room to summon the 21361.png Twisted God Freyja
  • Freyja will become stronger the further away she is from the center chandelier which amplifies all of her skill damage. Additionally, she will cast 771.png Relieve On from Level 1 (reduces damage taken by 10%) to Level 10 (reduces damage taken by 99%) depending on this distance. Players must try to lure Freyja back to the center. However, she will annoyingly cast 354.png Run which forces her to move away from her target.
  • In Normal mode, 1 small Magic Circle and 1 large Magic Circle (shown in picture) will spawn near the center. Each circle will move independently in a semi-random pattern, preferring a player. If it comes into contact with a player, a teleport will occur. The small Magic Circle will teleport the colliding player back to the one of the two ghosts in Area 1. The large Magic Circle will deal damage to the player in addition teleporting the player back to Area 1. Players can interact with the White Aura NPCs near the NorthEast and NorthWest wall to temporarily disable one of the Magic Circles by sacrificing a random amount of HP. However, it will only be disable for a short amount of time and will make you immobilized. The party must have sufficient active players to keep the Magic Circles disabled. In Advanced mode, there will be 4 Magic Circles and 4 White Aura NPCs located at each corner of the room.
  • Freyja likes to use 780.png Cane of Evil Eye which places a ground spell of lasers that deals 15,000 fixed damage per second. The area is large and can quickly kill a player
  • He will cycle between these skills : 340.png Dark Strike, 349.png Power Up, 716.png Max Pain, 759.png Wide Stone 2, 762.png Wide Confuse 2, 167.png Change Holy, 168.png Change Shadow, 768.png Demonic Hell Judgment, 769.png Rain Meteor
  • Talk to the north Altar to receive 8 Amethyst Fragment and possibly 1000471.png Villa Basement Key (items needed to access Advanced Mode) upon defeating the boss, finishing the instance.




Adulter & Vivatus Fides Weapon

Boss monster 21360.png Schulang and 21361.png Twisted God Freyja has a chance to drop any of Adulter and Vivatus Fides Weapons pre-enchanted with 2 line options. The enchantment materials also dropped from the all monsters inside the Instance as follow.

The 100655.png Cleansing Blueprint Bundle , 1000501.png Holy Oil of Purification , 1000502.png Holy Water of Purification and 1000503.png Sabbatical Handkerchief are materials needed to convert Adulter Fides Weapon into its Vivatus Fides version one in wolfvill 169 131 talk to Bamdat NPC.

Note that the enchantment process will adopt a Laphine system, so all will be randomly selected.

Target Weapon Laphine Upgrade Catalyst Category Enchant Options
Adulter Fides 100650.png High Priest's Courage Physical 2 Line Options
100651.png High Priest's Wisdom Magical
Vivatus Fides 100652.png High Priest's Tenacity Physical
100653.png High Priest's Belief Magical
100650.png High Priest's Courage Possible Enchants
Line Options 1 Line Options 2
MHP + 200 ~ 1000 Physical Damage to Water Property Monsters + 2% ~ 10%
MSP + 50 ~ 250 Physical Damage to Wind Property Monsters + 2% ~ 10%
ATK + 1% ~ 5% Physical Damage to Earth Property Monsters + 2% ~ 10%
ATK + 10 ~ 50 Physical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50 Physical Damage to Holy Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25 Physical Damage to Shadow Property Monsters + 2% ~ 10%
HIT + 5 ~ 25 Physical Damage to Poison Property Monsters + 2% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 15% Physical Damage to Neutral Property Monsters + 2% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 15% Physical Damage to Ghost Property Monsters + 2% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 15% Physical Damage to Undead Property Monsters + 2% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 15% Ranged Physical Damage + 2% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 15% Melee Physical Damage + 2% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 15% Critical Damage + 2% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 15% Physical Damage to Small Size Monsters + 2% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 15% Physical Damage to Medium Size Monsters + 2% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 15% Physical Damage to Large Size Monsters + 2% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 15% After Cast Delay - 1% ~ 3%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
100651.png High Priest's Wisdom Possible Enchants
Line Options 1 Line Options 2
MHP + 200 ~ 1000 Magical Damage to Water Property Monsters + 2% ~ 10%
MSP + 50 ~ 250 Magical Damage to Wind Property Monsters + 2% ~ 10%
MATK + 1% ~ 5% Magical Damage to Earth Property Monsters + 2% ~ 10%
MATK + 10 ~ 50 Magical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50 Magical Damage to Holy Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25 Magical Damage to Shadow Property Monsters + 2% ~ 10%
Variable Cast Time - 2% ~ 10% Magical Damage to Poison Property Monsters + 2% ~ 10%
Magical Damage to Demi-Human Monsters + 3% ~ 15% Magical Damage to Neutral Property Monsters + 2% ~ 10%
Magical Damage to Brute Monsters + 3% ~ 15% Magical Damage to Ghost Property Monsters + 2% ~ 10%
Magical Damage to Demon Monsters + 3% ~ 15% Magical Damage to Undead Property Monsters + 2% ~ 10%
Magical Damage to Dragon Monsters + 3% ~ 15% Water Property Magical Damage + 2% ~ 10%
Magical Damage to Plant Monsters + 3% ~ 15% Wind Property Magical Damage + 2% ~ 10%
Magical Damage to Formless Monsters + 3% ~ 15% Earth Property Magical Damage + 2% ~ 10%
Magical Damage to Angel Monsters + 3% ~ 15% Fire Property Magical Damage + 2% ~ 10%
Magical Damage to Undead Monsters + 3% ~ 15% Holy Property Magical Damage + 2% ~ 10%
Magical Damage to Insect Monsters + 3% ~ 15% Shadow Property Magical Damage + 2% ~ 10%
Magical Damage to Fish Monsters + 3% ~ 15% Poison Property Magical Damage + 2% ~ 10%
Water Property Magical Damage + 2% ~ 10% Neutral Property Magical Damage + 2% ~ 10%
Wind Property Magical Damage + 2% ~ 10% Ghost Property Magical Damage + 2% ~ 10%
Earth Property Magical Damage + 2% ~ 10% Magical Damage to Small Size Monsters + 2% ~ 10%
Fire Property Magical Damage + 2% ~ 10% Magical Damage to Medium Size Monsters + 2% ~ 10%
Holy Property Magical Damage + 2% ~ 10% Magical Damage to Large Size Monsters + 2% ~ 10%
Shadow Property Magical Damage + 2% ~ 10% After Cast Delay - 1% ~ 3%
Poison Property Magical Damage + 2% ~ 10%
Neutral Property Magical Damage + 2% ~ 10%
Ghost Property Magical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
100652.png High Priest's Tenacity Possible Enchants
Line Options 1 Line Options 2
MHP + 250 ~ 1250 Physical Damage to Water Property Monsters + 3% ~ 15%
MSP + 75 ~ 375 Physical Damage to Wind Property Monsters + 3% ~ 15%
ATK + 2% ~ 10% Physical Damage to Earth Property Monsters + 3% ~ 15%
ATK + 12 ~ 60 Physical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60 Physical Damage to Holy Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30 Physical Damage to Shadow Property Monsters + 3% ~ 15%
HIT + 6 ~ 30 Physical Damage to Poison Property Monsters + 3% ~ 15%
Physical Damage to Demi-Human Monsters + 4% ~ 20% Physical Damage to Neutral Property Monsters + 3% ~ 15%
Physical Damage to Brute Monsters + 4% ~ 20% Physical Damage to Ghost Property Monsters + 3% ~ 15%
Physical Damage to Demon Monsters + 4% ~ 20% Physical Damage to Undead Property Monsters + 3% ~ 15%
Physical Damage to Dragon Monsters + 4% ~ 20% Ranged Physical Damage + 3% ~ 15%
Physical Damage to Plant Monsters + 4% ~ 20% Melee Physical Damage + 3% ~ 15%
Physical Damage to Formless Monsters + 4% ~ 20% Critical Damage + 3% ~ 15%
Physical Damage to Angel Monsters + 4% ~ 20% Physical Damage to Small Size Monsters + 3% ~ 15%
Physical Damage to Undead Monsters + 4% ~ 20% Physical Damage to Medium Size Monsters + 3% ~ 15%
Physical Damage to Insect Monsters + 4% ~ 20% Physical Damage to Large Size Monsters + 3% ~ 15%
Physical Damage to Fish Monsters + 4% ~ 20% After Cast Delay - 1% ~ 5%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 5%
100653.png High Priest's Belief Possible Enchants
Line Options 1 Line Options 2
MHP + 250 ~ 1250 Magical Damage to Water Property Monsters + 3% ~ 15%
MSP + 75 ~ 375 Magical Damage to Wind Property Monsters + 3% ~ 15%
MATK + 2% ~ 10% Magical Damage to Earth Property Monsters + 3% ~ 15%
MATK + 12 ~ 60 Magical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60 Magical Damage to Holy Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30 Magical Damage to Shadow Property Monsters + 3% ~ 15%
Variable Cast Time - 3% ~ 15% Magical Damage to Poison Property Monsters + 3% ~ 15%
Magical Damage to Demi-Human Monsters + 4% ~ 20% Magical Damage to Neutral Property Monsters + 3% ~ 15%
Magical Damage to Brute Monsters + 4% ~ 20% Magical Damage to Ghost Property Monsters + 3% ~ 15%
Magical Damage to Demon Monsters + 4% ~ 20% Magical Damage to Undead Property Monsters + 3% ~ 15%
Magical Damage to Dragon Monsters + 4% ~ 20% Water Property Magical Damage + 3% ~ 15%
Magical Damage to Plant Monsters + 4% ~ 20% Wind Property Magical Damage + 3% ~ 15%
Magical Damage to Formless Monsters + 4% ~ 20% Earth Property Magical Damage + 3% ~ 15%
Magical Damage to Angel Monsters + 4% ~ 20% Fire Property Magical Damage + 3% ~ 15%
Magical Damage to Undead Monsters + 4% ~ 20% Holy Property Magical Damage + 3% ~ 15%
Magical Damage to Insect Monsters + 4% ~ 20% Shadow Property Magical Damage + 3% ~ 15%
Magical Damage to Fish Monsters + 4% ~ 20% Poison Property Magical Damage + 3% ~ 15%
Water Property Magical Damage + 3% ~ 15% Neutral Property Magical Damage + 3% ~ 15%
Wind Property Magical Damage + 3% ~ 15% Ghost Property Magical Damage + 3% ~ 15%
Earth Property Magical Damage + 3% ~ 15% Magical Damage to Small Size Monsters + 3% ~ 15%
Fire Property Magical Damage + 3% ~ 15% Magical Damage to Medium Size Monsters + 3% ~ 15%
Holy Property Magical Damage + 3% ~ 15% Magical Damage to Large Size Monsters + 3% ~ 15%
Shadow Property Magical Damage + 3% ~ 15% After Cast Delay - 1% ~ 5%
Poison Property Magical Damage + 3% ~ 15%
Neutral Property Magical Damage + 3% ~ 15%
Ghost Property Magical Damage + 3% ~ 15%
After Cast Delay - 1% ~ 5%

Below is the list of all Adulter & Vivatus Fides Weapon :

Adulter Fides

Image Name Effect Description Job
630012.png Adulter Fides Lance [2]

Increases Hundred Spears damage by 10%. Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Two-handed Spear Attack: 270
Weight: 380
Weapon Level: 4

Rune Knight
600017.png Adulter Fides Two-handed Sword [2]

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Two-handed Sword Attack: 300
Weight: 400
Weapon Level: 4

Rune Knight
500025.png Adulter Fides Guardian Sword [2]

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
Class: Sword Attack: 200
Weight: 200
Weapon Level: 4

Royal Guard
530013.png Adulter Fides Guardian Spear [2]

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Spear Attack: 220
Weight: 180
Weapon Level: 4
Required Level: 180

Royal Guard
520008.png Adulter Fides Axe [2]

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Axe Attack: 270
Weight: 750
Weapon Level: 4
Required Level: 180

Mechanic
590021.png Adulter Fides Mace [2]

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Mace Attack: 340
Weight: 400
Weapon Level: 4
Required Level: 180

Mechanic
500026.png Adulter Fides Rapier [2]

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Sword Attack: 210
Weight: 200
Weapon Level: 4
Required Level: 180

Genetic
590022.png Adulter Fides Scepter [2]

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Mace Attack: 230
Weight: 300
Weapon Level: 4
Required Level: 180

Genetic
610020.png Adulter Fides Chakram [2]

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Katar Attack: 250
Weight: 200
Weapon Level: 4
Required Level: 180

Guillotine Cross
610021.png Adulter Fides Katar [2]

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Katar Attack: 230
Weight: 170
Weapon Level: 4
Required Level: 180

Guillotine Cross
510032.png Adulter Fides Dagger [2]

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Dagger Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 180

Shadow Chaser
700030.png Adulter Fides Crossbow [2]

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow Attack: 240
Weight: 150
Weapon Level: 4
Required Level: 180

Shadow Chaser
640019.png Adulter Fides Two-handed Staff [2]

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Two-handed Staff Attack: 200
Weight: 200
Weapon Level: 4
Required Level: 180

Warlock
640020.png Adulter Fides Rod [2]

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.
Class: Two-handed Staff Attack: 200
Weight: 190
Weapon Level: 4
Required Level: 180

Warlock
540019.png Adulter Fides Magic Book [2]

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Book Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180

Sorcerer
540020.png Adulter Fides Poison Book [2]

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.
Class: Book Attack: 170
Weight: 130
Weapon Level: 4
Required Level: 180

Sorcerer
540021.png Adulter Fides Bible[2]

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 180

Archbishop
550024.png Adulter Fides Wand[2]

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.
Class: Staff Attack: 160
Weight: 150
Weapon Level: 4
Required Level: 180

Archbishop
560018.png Adulter Fides Knuckle[2]

Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Knuckle Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 180

Sura
560019.png Adulter Fides Claw[2]

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Knuckle Attack: 210
Weight: 90
Weapon Level: 4
Required Level: 180

Sura
700031.png Adulter Fides Ballista[2]

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow Attack: 250
Weight: 170
Weapon Level: 4
Required Level: 180

Ranger
700032.png Adulter Fides Aiming Bow[2]

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow Attack: 230
Weight: 150
Weapon Level: 4
Required Level: 180

Ranger
580017.png Adulter Fides Chain Rope[2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Whip Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180

Wanderer
580018.png Adulter Fides Ribbon[2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Whip Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 180

Wanderer
570017.png Adulter Fides Violin[2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Instrument Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180

Minstrel
570018.png Adulter Fides Harp[2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Instrument Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 180

Minstrel
650008.png Adulter Fides Huuma Shuriken[2]

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Huuma Shuriken Attack: 360
Weight: 200
Weapon Level: 4
Required Level: 180

Kagerou & Oboro
650009.png Adulter Fides Cross Huuma Shuriken [2]

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Huuma Shuriken Attack: 360
Weight: 220
Weapon Level: 4
Required Level: 180

Kagerou & Oboro
800003.png Adulter Fides Revolver [2]

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Pistol Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 180

Rebellion
810002.png Adulter Fides Rifle[2]

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Rifle Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 180

Rebellion
820002.png Adulter Fides Shotgun[2]

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Shotgun Attack: 320
Weight: 200
Weapon Level: 4
Required Level: 180

Rebellion
830003.png Adulter Fides Gatling Gun [2]

Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Round Trip damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Round Trip damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Gatling Gun Attack: 250
Weight: 150
Weapon Level: 4
Required Level: 180

Rebellion
840002.png Adulter Fides Launcher [2]

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Grenade Launcher Attack: 350
Weight: 300
Weapon Level: 4
Required Level: 180

Rebellion
540022.png Adulter Fides Moon Book[2]

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book Attack: 230
Weight: 110
Weapon Level: 4
Required Level: 180

Star Emperor
540023.png Adulter Fides Stardust Book[2]

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book Attack: 240
Weight: 100
Weapon Level: 4
Required Level: 180

Star Emperor
550025.png Adulter Fides Soul Stick[2]

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
Class: Staff Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 180

Soul Reaper
550026.png Adulter Fides Dark Wand[2]

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.
Class: Staff Attack: 160
Weight: 160
Weapon Level: 4
Required Level: 180

Soul Reaper
550027.png Adulter Fides Foxtail Wand[2]

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Staff Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 180

Summoner (Doram)
550028.png Adulter Fides Foxtail Model[2]

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Staff Attack: 320
Weight: 180
Weapon Level: 4
Required Level: 180

Summoner (Doram)

Vivatus Fides

Image Name Effect Description Job
630013.png Vivatus Fides Lance [2]

Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_ [Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hundred Spears damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Two-handed Spear Attack: 270
Weight: 380
Weapon Level: 5

Dragon Knight
600018.png Vivatus Fides Two-handed Sword [2]

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Wind Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Two-handed Sword Attack: 300
Weight: 400
Weapon Level: 5

Dragon Knight
500027.png Vivatus Fides Guardian Sword [2]

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Genesis Ray damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Sword Attack: 200
Weight: 200
Weapon Level: 5
Required Level: 210

Imperial Guard
530014.png Vivatus Fides Guardian Spear [2]

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Overbrand damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Spear Attack: 220
Weight: 180
Weapon Level: 5

Imperial Guard
520009.png Vivatus Fides Axe [2]

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Axe Boomerang damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Axe Attack: 270
Weight: 750
Weapon Level: 5

Meister
590023.png Vivatus Fides Mace [2]

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Vulcan Arm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Mace Attack: 340
Weight: 400
Weapon Level: 5

Meister
500028.png Vivatus Fides Rapier [2]

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Sword Attack: 210
Weight: 200
Weapon Level: 5

Biolo
590024.png Vivatus Fides Scepter [2]

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Tornado damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Mace Attack: 230
Weight: 300
Weapon Level: 5

Biolo
610022.png Vivatus Fides Chakram [2]

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rolling Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Katar Attack: 250
Weight: 200
Weapon Level: 5

Shadow Cross
610023.png Vivatus Fides Katar [2]

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Counter Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Katar Attack: 230
Weight: 170
Weapon Level: 5

Shadow Cross
510033.png Vivatus Fides Dagger[2]

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fatal Menace damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Dagger Attack: 210
Weight: 120
Weapon Level: 5

Abyss Chaser
700033.png Vivatus Fides Cross Bow [2]

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Triangle Shot damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Bow Attack: 240
Weight: 150
Weapon Level: 5

Abyss Chaser
640021.png Vivatus Fides Two-handed Staff [2]

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Comet damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Two-handed Staff Attack: 200
Weight: 200
Weapon Level: 5

Arch Mage
640022.png Vivatus Fides Rod [2]

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Soul Expansion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Two-handed Staff Attack: 200
Weight: 190
Weapon Level: 5

Arch Mage
540024.png Vivatus Fides Magic Book [2]

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Psychic Wave damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Book Attack: 170
Weight: 120
Weapon Level: 5

Elemental Master
540025.png Vivatus Fides Poison Book [2]

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Poison Burst damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Book Attack: 170
Weight: 130
Weapon Level: 5

Elemental Master
540026.png Vivatus Fides Bible [2]

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical and magical damage againt all property enemies by 15%.
[Grade C] Increases Duple Light damage by additional 25%.
[Grade B] Atk + 7%, Matk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Book Attack: 210
Weight: 180
Weapon Level: 5

Cardinal
550029.png Vivatus Fides Wand [2]

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Adoramus damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Staff Attack: 160
Weight: 150
Weapon Level: 5

Cardinal
560020.png Vivatus Fides Knuckle [2]

Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Tiger Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Knuckle Attack: 210
Weight: 100
Weapon Level: 5

Inquisitor
560021.png Vivatus Fides Claw [2]

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rampage Blast damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Knuckle Attack: 210
Weight: 90
Weapon Level: 5

Inquisitor
700034.png Vivatus Fides Ballista [2]

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Arrow Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Bow Attack: 250
Weight: 170
Weapon Level: 5

Wind Hawk
700035.png Vivatus Fides Aiming Bow [2]

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Aimed Bolt damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Bow Attack: 230
Weight: 150
Weapon Level: 5

Wind Hawk
580019.png Vivatus Fides Chain Rope [2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Whip Attack: 170
Weight: 120
Weapon Level: 5

Trouvere
580020.png Vivatus Fides Ribbon [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Whip Attack: 100
Weight: 100
Weapon Level: 5

Trouvere
570019.png Vivatus Fides Violin [2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.

Class: Instrument Attack: 170
Weight: 120
Weapon Level: 5

Troubadour
570020.png Vivatus Fides Harp [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.

Class: Instrument Attack: 100
Weight: 100
Weapon Level: 5

Troubadour
650021.png Vivatus Fides Cross Huuma Shuriken [2]

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cross Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Huuma Shuriken Attack: 360
Weight: 220
Weapon Level: 5

Shinkiro, Shiranui
650022.png Vivatus Fides Huuma Shuriken [2]

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Swirling Petal damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Huuma Shuriken Attack: 360
Weight: 200
Weapon Level: 5
Required Level: 210

Shinkiro, Shiranui
820006.png Vivatus Fides Shotgun [2]

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Shatter Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Shotgun Attack: 320
Weight: 200
Weapon Level: 5
Required Level: 210

Night Watch
830011.png Vivatus Fides Gatling Gun [2]

Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Round Trip damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Round Trip damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Round Trip damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Gatling Gun Attack: 250
Weight: 150
Weapon Level: 5
Required Level: 210

Night Watch
840007.png Vivatus Fides Launcher [2]

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
__
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Dragon Tail damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Grenade Launcher Attack: 350
Weight: 300
Weapon Level: 5
Required Level: 210

Night Watch
810008.png Vivatus Fides Rifle [2]

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hammer of God damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Rifle Attack: 280
Weight: 150
Weapon Level: 5
Required Level: 210

Night Watch
800012.png Vivatus Fides Revolver [2]

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fire Dance damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Pistol Attack: 210
Weight: 120
Weapon Level: 5
Required Level: 210

Night Watch
540045.png Vivatus Fides Stardust Book [2]

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Falling Star damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Book Attack: 240
Weight: 100
Weapon Level: 5
Required Level: 210

Sky Emperor
540046.png Vivatus Fides Moon Book [2]

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Full Moon Kick damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Book Attack: 230
Weight: 110
Weapon Level: 5
Required Level: 210

Sky Emperor
550063.png Vivatus Fides Dark Wand [2]

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Curse Explosion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Staff Attack: 160
Weight: 160
Weapon Level: 5
Required Level: 210

Soul Ascetic
550064.png Vivatus Fides Soul Stick [2]

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Eswhoo damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Staff Attack: 160
Weight: 190
Weapon Level: 5
Required Level: 210

Soul Ascetic
550066.png Vivatus Fides Foxtail Model [2]

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Picky Peck damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Staff Attack: 320
Weight: 180
Weapon Level: 5
Required Level: 210

Spirit Handler
550065.png Vivatus Fides Foxtail Wand [2]

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Catnip Meteor damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Staff Attack: 200
Weight: 150
Weapon Level: 5
Required Level: 210

Spirit Handler