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<span style="text-align:left;">Equipamentos Illusion e Automatics  
<span style="text-align:left;">Equipamentos Illusion e Automatics  
|}<br>
|}<br>
=== Illusion OS Armaduras ===
{| class="wikitablew-tr" style="display: inline-table; width: 19%; border: 4px solid rgb(37, 38, 52); box-shadow: rgb(37, 38, 52) 5px 5px 5px; height: 318px;"
{| class="wikitablew-tr" style="display: inline-table; width: 100%; border: 4px solid rgb(37, 38, 52); box-shadow: rgb(37, 38, 52) 5px 5px 5px; height: 318px;"
!Image
!Name
!Effect
!How to Obtain
|-
|-
|{{item2|15377|Illusion Armor B-type [1]}}
|{{Item List|id=15376 |item=Illusion Armor A-type <nowiki>[1]</nowiki>}}
|ATK + 100.<br />
ATK + 10 per 2 refine rate.
----
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
----
{{item2|20933|Illusion Engine Wing A-type]</span> ]
ATK + 50.
----
 
{{item2|20934|Illusion Engine Wing B-type]</span> ]
Reduces delay after skill by 10%.
Class: Armor
Defense: 105
Weight: 100
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|15377|Illusion Armor B-type [1]}}
|{{Item List|id=15377 |item=Illusion Armor B-type <nowiki>[1]</nowiki>}}
|MATK + 100.<br />
MATK + 10 per 2 refine rate.
----
If refine rate is 7 or higher:
Reduces variable casting time by 10%.
----
{{item2|20933|Illusion Engine Wing A-type]</span> ]
Increases attack speed (reduces delay after attack by 10%).
----
{{item2|20934|Illusion Engine Wing B-type]</span> ]
MATK + 50.
Class: Armor
Defense: 105
Weight: 100
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|20933|Illusion Engine Wing A-type [1]}}
|{{Item List|id=20933 |item=Illusion Engine wing A-type <nowiki>[1]</nowiki>}}
|MaxHP + 1000.<br />
MaxHP + 100 per 2 refine rate.
----
If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 5%).
----
{{item2|22196 Illusion Leg A-type]</span> ]
Increases critical damage by 10%.
----
{{item2|22197 Illusion Leg B-type]</span> ]
Reduces variable casting time by 10%.
Class: Garment
Defense: 50
Weight: 90
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|20934|Illusion Engine Wing B-type [1]}}
|{{Item List|id=20934 |item=Illusion Engine wing B-type <nowiki>[1]</nowiki>}}
|MaxHP + 1000.<br />
MaxHP + 100 per 2 refine rate.
----
If refine rate is 7 or higher:
Reduces variable casting time by 5%.
----
{{item2|22196 Illusion Leg A-type]</span> ]
Increases long ranged physical damage by 10%.
----
{{item2|22197 Illusion Leg B-type]</span> ]
Increases all properties magic damage by 10%.
Class: Garment
Defense: 50
Weight: 90
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|22196|Illusion Leg A-type [1]}}
|{{Item List|id=22196 |item=Illusion Leg A-type <nowiki>[1]</nowiki>}}
|MaxSP + 200<br />
MaxSP + 20 per 2 refine rate.
----
If refine rate is 7 or higher:
Increases long ranged physical damage by 5%.
----
{{item2|15376 Illusion Armor A-type]</span> ]
ATK + 5%.
----
{{item2|15377 Illusion Armor B-type]</span> ]
Increases attack speed (reduces delay after attack by 5%).
Class: Shoes
Defense: 20
Weight: 50
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|22197|Illusion Leg B-type [1]}}
|{{Item List|id=22197 |item=Illusion Leg B-type <nowiki>[1]</nowiki>}}
|MaxSP + 200<br />
MaxSP + 20 per 2 refine rate.
----
If refine rate is 7 or higher:
Increases all properties magical damage by 5%.
----
{{item2|15376 Illusion Armor A-type]</span> ]
MaxSP + 5%.
----
{{item2|15377 Illusion Armor B-type]</span> ]
MATK + 5%.
Class: Shoes
Defense: 20
Weight: 50
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|32207|Illusion Booster R [1]}}
|{{Item List|id=32207 |item=Illusion Booster R <nowiki>[1]</nowiki>}}
|ATK + 5%.<br />
 
 
Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|32208|Illusion Booster L [1]}}
|{{Item List|id=32208 |item=Illusion Booster L <nowiki>[1]</nowiki>}}
|ATK + 5%.<br />
 
 
Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|32209|Illusion Battle chip R [1]}}
|{{Item List|id=32209 |item=Illusion Battle Chip R <nowiki>[1]</nowiki>}}
|MATK + 5%.<br />
 
 
Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|-
|-
|{{item2|32210|Illusion Battle chip L [1]}}
|{{Item List|id=32210 |item=Illusion Battle Chip L <nowiki>[1]</nowiki>}}
|MATK + 5%.<br />
 
 
Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All
{{item2|25723| Cor Core]</span> <br />
|}
|}
==== Illusion OS Modification Modules ====
{| class="wikitablew-tr" style="display: inline-table; width: 19%; border: 4px solid rgb(37, 38, 52); box-shadow: rgb(37, 38, 52) 5px 5px 5px; height: 318px;"
Modification Modules can be crafted for {{item2|25723|Cor Core}} x5 and {{item2|25669|Unknown Parts}} x30 at the Illusion OS NPC in Fortessa 84/112 You can use [[Fortessa#Instance_Area_.28.40go_exchanger.29 | @go exchanger]] to get to the NPC
! colspan="2" |Armas OS
 
There are four different types of module {{item2|25674|Normal}}, {{item2|25687|Rare}}, {{item2|25693|Unique}}, and {{item2|25700|Legendary}}. Normal has the highest chance of success to craft and Legendary has the lowest.
 
Illusion Equipment can be modified with a number of different module types.
Each piece of equipment can have a maximum of 3 modules.
Though certain modules have a restriction on the number of times it can be place on the equipment.
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
!colspan=3| Armor
|-
|-
!Module
|{{Item List|id=1862 |item=Burning Knuckle-OS <nowiki>[2]</nowiki>}}
!Effect
|{{Item List|id=28038 |item=Meuchler-OS <nowiki>[2]</nowiki>}}
|-
|-
|{{Item List|id=13493 |item=Cannon Rapier-OS <nowiki>[2]</nowiki>}}
|{{Item List |id=28136 |item=Blasti-OS <nowiki>[2]</nowiki>}}
|-
|-
||{{item2|25670|Defense}}
|{{Item List|id=16088 |item=Saphir Mace-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|{{Item List|id=28253 |item=HR-S55-OS <nowiki>[2]</nowiki>}}
|
*Def + 25
*If refine rate is 7 or higher:<br> Def + 10
*If refine rate is 9 or higher:<br> Def + 10
|-
||{{item2|25671|Magic Defense}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Mdef + 2
*If refine rate is 7 or higher:<br> Mdef + 3
*If refine rate is 9 or higher:<br> Mdef + 3
|-
||{{item2|25687|Power}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*ATK + 5%.
*If refine rate is 7 or higher:<br> ATK + 25.
*If refine rate is 9 or higher:<br> additional ATK + 25.
|-
||{{item2|25688|Magic}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*MATK + 5%.
*If refine rate is 7 or higher:<br> MATK + 25.
*If refine rate is 9 or higher:<br> additional MATK + 25.
|-
||{{item2|25689|Shooter}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*Increases long ranged physical damage by 3%.
*If refine rate is 7 or higher:<br> increases long ranged physical damage by additional 2%.
*If refine rate is 9 or higher:<br> increases long ranged physical damage by additional 2%.
|-
||{{item2|25693|Delay After Skill}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Reduces delay after skill by 5%.
*If refine rate is 7 or higher:<br> reduces delay after skill by an additional 5%.
*If refine rate is 9 or higher:<br> reduces delay after skill by an additional 5%.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
!colspan=3| Engine Wing
|-
!Module
!Effect
|-
|-
||{{item2|25670|Defense}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Def + 25
*If refine rate is 7 or higher:<br> Def + 10
*If refine rate is 9 or higher:<br> Def + 10
|-
||{{item2|25671|Magic Defense}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Mdef + 2
*If refine rate is 7 or higher:<br> Mdef + 3
*If refine rate is 9 or higher:<br> Mdef + 3
|-
||{{item2|25690|Fast}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*ASPD + 1.
*If refine rate is 7 or higher:<br> increases attack speed (reduces delay after attack by 3%).
*If refine rate is 9 or higher:<br> increases attack speed (reduces delay after attack by additional 3%).
|-
|-
||{{item2|25691|Caster}}
|{{Item List|id=16089 |item=Ultio-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|{{Item List|id=28755 |item=Kuroiro-OS <nowiki>[2]</nowiki>}}
|
*Reduces variable casting time by 5%.
*If refine rate is 7 or higher:<br> reduces variable casting time by an additional 3%.
*If refine rate is 9 or higher:<br> reduces variable casting time by an additional 3%.
|-
|-
||{{item2|25692|Critical}}
|{{Item List|id=18178 |item=Virtual Bow-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|{{Item List|id=28629 |item=Circuit Board-OS <nowiki>[2]</nowiki>}}
|
*Critical Rate + 10.
*If refine rate is 7 or higher:<br> increases critical damage by 5%.
*If refine rate is 9 or higher:<br> increases critical damage by an additional 5%.
|-
|-
||{{item2|25695|Above All}}
|{{Item List|id=18179 |item=MH-P89-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|{{Item List|id=32019 |item=Boost Lance-OS <nowiki>[2]</nowiki>}}
|
*Reduces physical and magical damage taken from all property enemies by 5%.
*If refine rate is 7 or higher:<br> reduces physical and magical damage taken from all size enemies by 5%.
*If refine rate is 9 or higher:<br> reduces physical and magical damage taken from all race enemies by 5% (excludes player).
|}
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
!colspan=3| Leg
|-
!Module
!Effect
|-
|-
||{{item2|25670|Defense}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Def + 25
*If refine rate is 7 or higher:<br> Def + 10
*If refine rate is 9 or higher:<br> Def + 10
|-
||{{item2|25671|Magic Defense}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Mdef + 2
*If refine rate is 7 or higher:<br> Mdef + 3
*If refine rate is 9 or higher:<br> Mdef + 3
|-
||{{item2|25684|Vital}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*MaxHP + 5%.
*If refine rate is 7 or higher:<br> MaxHP + 500
*If refine rate is 9 or higher:<br> additional MaxHP + 750
|-
||{{item2|25685|Mental}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*MaxSP + 5%.
*If refine rate is 7 or higher:<br> MaxSP + 100
*If refine rate is 9 or higher:<br> additional MaxSP + 150
|-
||{{item2|25686|Heal}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*Increases heal effectiveness by 5%.
*If refine rate is 7 or higher:<br> increases heal effectiveness by additional 5%.
*If refine rate is 9 or higher:<br> increases heal effectiveness by additional 5%.
|-
||{{item2|25694|Fixed Casting}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Reduces fixed casting time by 0.3 second.
*If refine rate is 7 or higher:<br> reduces fixed casting time by additional 0.2 second.
*If refine rate is 9 or higher:<br> reduces fixed casting time by additional 0.2 second.
|-
||{{item2|25700|Unlimited Vital}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.
*<font color=red> Everlasting Life </font>
*Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
|-
||{{item2|25701|Spell Buster}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.
*<font color=red> Magic Storm </font>
*Int + 50, MATK + 15%, ATK - 15% for 10 seconds.
|-
||{{item2|25702|Firing Shot}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.
*<font color=red> Plunging Shooter </font>
*Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
|-
||{{item2|25703|Overpower}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.
*<font color=red> Raging Fight </font>
*Str + 50, ATK + 15%, MATK - 15% for 10 seconds.
|-
||{{item2|25704|Fatal Flash}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.
*<font color=red> Deadly Lightspeed </font>
*Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
|-
||{{item2|25705|Lucky Strike}}
<font color=blue> Only 1 Legendary module per equipment</font>
|
*Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.
* <font color=red> Good Fortune </font>
*When it procs, Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
!colspan=3| Booster R & Battle Chip R
|-
!Module
!Effect
|-
|-
||{{item2|25672|Vit}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Vit +3
|-
||{{item2|25673|Luk}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Luk +3
|-
||{{item2|25674|Str}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*Str +3
|-
||{{item2|25675|Agi}}
<font color=blue> Up to3 modules can be placed on equipment </font>
|
*Agi +3
|-
||{{item2|25678|HP Recovery}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*HP Recovery +20%
|-
||{{item2|25680|Spell}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*MATK +18
* Reduce Variable Cast Time by 10%
|-
||{{item2|25681|Attack Speed}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Increase attack speed (reduce delay after attack) by 10%
|-
||{{item2|25682|Fatal}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Critical Rate +4
*Increase critical damage by 10%
|-
||{{item2|25683|Expert Archer}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Increase Long Range Physical damage by 10%
|-
||{{item2|25696|Drain Life}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Has a 2% chance to restore 2% of damage as HP when dealing physical damage
|-
||{{item2|25698|Magic Healing}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage
|}
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: left; margin:auto; width: 85%"
|-
!colspan=3| Booster L & Battle Chip L
|-
!Module
!Effect
|-
|-
||{{item2|25672|Vit}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*VIT +3
|-
||{{item2|25673|LUK}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*LUK +3
|-
||{{item2|25676|INT}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*INT +3
|-
||{{item2|25677|Dex}}
<font color=blue> Up to 3 modules can be placed on equipment </font>
|
*DEX +3
|-
||{{item2|25679|SP Recovery}}
<font color=blue> Up to 2 modules can be placed on equipment </font>
|
*SP recovery +20%
|-
||{{item2|25680|Spell}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*MATK +18
* Reduce Variable Cast Time by 10%
|-
||{{item2|25681|Attack Speed}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
*Increase attack speed (reduce delay after attack) by 10%
|-
|-
||{{item2|25682|Fatal}}
|{{Item List|id=18180 |item=AC-B44-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
|
*Critical Rate +4
*Increase critical damage by 10%
|-
|-
||{{item2|25683|Expert Archer}}
|{{Item List|id=21047 |item=Beam Claymore-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
|
*Increase Long Range Physical damage by 10%
|-
|-
||{{item2|25697|Drain Soul}}
|{{Item List|id=26151 |item=Rutilus Stick-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
|
*Has a 1% chance to restore 1% of damage as SP when dealing physical damage
|-
|-
||{{item2|25699|Magic Soul}}
|{{Item List|id=26164 |item=Electric Fox-OS <nowiki>[2]</nowiki>}}
<font color=blue> Up to 1 modules can be placed on equipment </font>
|
|
*Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage
|}
|}



Edição das 04h12min de 10 de agosto de 2024

Armas e Armaduras OS ( Illusion 17.1)

982.png Quests Armas Illusion @early
Item Custo
25668.pngArma Danificada 20x 25669.pngChip Misterioso
21047.pngBeam Claymor-OS [2] 50x 25669.pngChip Misterioso
28038.pngMeuchler-OS [2]
28136.pngBlasti-OS [2]
18178.pngVirtual Bow-OS [2]
18179.pngMH-P89-OS [2]
18180.pngAC-B44-OS [2]
28253.pngHR-S55-OS [2]
1862.pngBurning Knuckle-OS [2]
13493.pngCannon Rapier-OS [2]
16088.pngSapphire Mace-OS [2]
16089.pngUltio-OS [2]
26151.pngRutilus Stick-OS [2]
26164.pngElectric Fox-OS [2]
28629.pngCircuit Board-OS [2]
28755.pngKuroiro-OS [2]
32019.pngBoost Lance-OS [2]
100321.pngCubo de Refino OS 50x 25723.pngNúcleo COR
23778.pngModulador Físico Premium 1x 25723.pngNúcleo COR
23781.pngModulador Mágico Premium

Illusion OS Armaduras

633.png Quest Armaduras Illusion

Equipamentos Illusion e Automatics


15376.png Illusion Armor A-type [1]
15377.png Illusion Armor B-type [1]
20933.png Illusion Engine wing A-type [1]
20934.png Illusion Engine wing B-type [1]
22196.png Illusion Leg A-type [1]
22197.png Illusion Leg B-type [1]
32207.png Illusion Booster R [1]
32208.png Illusion Booster L [1]
32209.png Illusion Battle Chip R [1]
32210.png Illusion Battle Chip L [1]
Armas OS
1862.png Burning Knuckle-OS [2] 28038.png Meuchler-OS [2]
13493.png Cannon Rapier-OS [2] 28136.png Blasti-OS [2]
16088.png Saphir Mace-OS [2] 28253.png HR-S55-OS [2]
16089.png Ultio-OS [2] 28755.png Kuroiro-OS [2]
18178.png Virtual Bow-OS [2] 28629.png Circuit Board-OS [2]
18179.png MH-P89-OS [2] 32019.png Boost Lance-OS [2]
18180.png AC-B44-OS [2]
21047.png Beam Claymore-OS [2]
26151.png Rutilus Stick-OS [2]
26164.png Electric Fox-OS [2]

Illusion OS Weapons

Image Name Effect How to Obtain
1862 Burning Knuckle-OS] ATK + 3%.
If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Rampage Blast damage by 15%.


If refine rate is 11 or higher:

Increases damage against medium and large size enemies by 20%.

Class: Knuckle

Attack: 175

Weight: 90

Weapon Level: 4

Required Level: 130

Usable Jobs: Sura

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Cannon Rapier-OS MATK + 150.


When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).


If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Fireball damage by 30%.


If refine rate is 11 or higher:

When dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.

Class: Sword

Attack: 160

Weight: 80

Weapon Level: 4

Required Level: 130

Usable Jobs: Swordsman classes, Novice classes, Thief classes, Merchant classes.

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Saphir Mace-OS [2]</nowiki>] Can't be destroyed.


ATK + 3%.


If refine rate is 7 or higher:

Reduces variable casting time by 7%.


If refine rate is 9 or higher:

Increases Cart Cannon damage by 20%.


If refine rate is 11 or higher:

Increases long ranged physical damage by 15%.

Class: Mace

Attack: 185

Weight: 80

Weapon Level: 4

Required Level: 130

Usable Jobs: Genetic

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Ultio-OS [2]</nowiki>] MATK + 170.


MATK + 3%.


If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Adoramus damage by 20%.


If refine rate is 11 or higher:

Increases holy property magical damage by 15%.

Class: Mace

Attack: 150

Weight: 120

Weapon Level: 4

Required Level: 130

Usable Jobs: Archbishop

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Virtual Bow-OS [2]</nowiki>] ATK + 3%.
If refine rate is 7 or higher:

Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:

Increases Arrow Storm damage by 30%.


If refine rate is 11 or higher:

Increases Arrow Storm damage by additional 20%.

Class: Bow

Attack: 200

Weight: 120

Weapon Level: 4

Required Level: 130

Usable Jobs: Ranger

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
MH-P89-OS [2]</nowiki>] ATK + 3%.
If refine rate is 7 or higher:

Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:

Reduces cooldown of Severe Rainstorm by 2 seconds.


If refine rate is 11 or higher:

Increases Severe Rainstorm damage by 15%.

Class: Bow

Attack: 170

Weight: 120

Weapon Level: 4

Required Level: 130

Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
AC-B44-OS [2]</nowiki>] MATK + 135.


Increase bow damage by 5%.


If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Triangle Shot damage by 15%.


If refine rate is 11 or higher:

Increases bow damage by 10%.

Class: Bow

Attack: 190

Weight: 60

Weapon Level: 4

Required Level: 130

Usable Jobs: Shadow Chaser

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Beam Claymore-OS [2]</nowiki>] Can't be destroyed.


Cri + 5.


If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases critical damage by 15%.


If refine rate is 11 or higher:

Increases damage against small and medium size enemies by 20%.

Class: Two-handed Sword

Attack: 250

Weight: 180

Weapon Level: 4

Required Level: 130

Usable Jobs: Swordsman classes

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Rutilus Stick-OS [2]</nowiki>] Can't be destroyed.


MATK + 175.

Increases magical damage against neutral and earth property enemies by 5%.


If refine rate is 7 or higher:

Reduces variable casting time by 7%.


If refine rate is 9 or higher:

When dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds.


If refine rate is 11 or higher:

Reduces delay after skill by 10%.

Class: One-handed Staff

Attack: 80

Weight: 90

Weapon Level: 4

Required Level: 130

Usable Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Meuchler-OS [2]</nowiki>] ATK + 3%.
If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Cross Ripper Slasher damage by 15%.


If refine rate is 11 or higher:

Increases damage against small and medium size enemies by 20%.


Class: Katar

Attack: 190

Weight: 130

Weapon Level: 4

Required Level: 130

Usable Jobs: Assassin classes.

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Blasti-OS [2]</nowiki>] Can't be destroyed.


Reduces damage taken from medium and large enemies by 10%.


If refine rate is 7 or higher:

Reduces damage taken from medium and large enemies by additional 15%.


If refine rate is 9 or higher:

Increases long ranged physical damage by 15%.


If refine rate is 11 or higher:

Reduces delay after skill by 10%.

Class: Two-handed Axe

Attack: 400

Weight: 450

Weapon Level: 4

Required Level: 130

Usable Jobs: Mechanic

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
HR-55-OS [2]</nowiki>] ATK + 3%.
If refine rate is 7 or higher:

Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:

Increases Hammer of God damage by 20%.


If refine rate is 11 or higher:

Reduces cooldown of Hammer of God by 5 seconds.


Class: Rifle

Attack: 250

Weight: 100

Weapon Level: 4

Required Level: 130

Usable Jobs: Gunslinger classes.

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Circuit Board-OS [2]</nowiki>] ATK + 3%.
If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases damage against small and medium size enemies by 20%.


If refine rate is 11 or higher:

Increases critical damage by 20%.

Class: Book

Attack: 180

Weight: 120

Weapon Level: 4

Required Level: 130

Usable Jobs: Sage classes, Priest classes, Star Gladiator classes

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Kuroiro-OS [2]</nowiki>] MATK + 150.


Increases physical and magical damage against shadow and undead property enemies by 5%.


If refine rate is 7 or higher:

Increases physical and magical damage against shadow and undead property enemies by additional 10%.


If refine rate is 9 or higher:

Increases Kunai Splash damage by 20%.


If refine rate is 11 or higher:

Increases physical and magical damage against demon and undead race enemies by 10%.

Class: Dagger

Attack: 150

Weight: 90

Weapon Level: 4

Required Level: 130

Usable Jobs: Ninja classes

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Boost Lance-OS [2]</nowiki>] Increases attack speed (reduces delay after attack by 3%).
If refine rate is 7 or higher:

Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:

Increases Vanishing Point damage by 20%.


If refine rate is 11 or higher:

Increases Vanishing Point damage by additional 15%.


Class: One-hand Spear

Attack: 190

Weight: 100

Weapon Level: 4

Required Level: 130

Usable Jobs: Royal Guard

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 
Electric Fox-OS [2]</nowiki>] MATK + 350


MATK + 5%.


If refine rate is 7 or higher:

Increases Silvervine Stem Spear damage by 20%.


If refine rate is 9 or higher:

Reduces variable casting time by 10%

Increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.


If refine rate is 11 or higher:

Increases Catnip Meteor damage by 30%.

Class: One-handed Staff

Attack: 250

Weight: 120

Weapon Level: 4

Required Level: 130

Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Illusion OS
Cost: 1x  25668.pngBroken Weapon
Cor Core 

OSAD Weapons

Image Name Effect How to Obtain
Burning Knuckle-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, reduces cooldown of Earth Shaker by 1 second. If refine rate is 9 or higher, increases Rampage Blast damage by 30%. If refine rate is 11 or higher, increases damage against medium and large size enemies by 20%, increases Rampage Blast damage by additional 45%. Class: Knuckle Attack: 175 Weight: 90 Weapon Level: 5 Required Level: 170 Jobs: Sura classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 1862.pngBurning Knuckle-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Cannon Rapier-OSAD [2]</nowiki>] Matk + 150.

When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%. If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4. Class: Sword Attack: 160 Weight: 80 Weapon Level: 5 Required Level: 170 Jobs: Swordman classes, Novice classes, Thief classes, Merchant classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 13493.pngCannon Rapier-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Saphir Mace-OSAD [2]</nowiki>] Can't be destroyed.

Atk + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by 25%. If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%. Class: Mace Attack: 185 Weight: 80 Weapon Level: 5 Required Level: 170 Jobs: Genetic classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 16088.pngSaphir Mace-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Ultio-OSAD [2]</nowiki>] Can't be destroyed.

Matk + 170. Matk + 5%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%. If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces delay after skill by 15%. Class: Mace Attack: 150 Weight: 120 Weapon Level: 5 Required Level: 170 Jobs: Archbishop classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 16089.pngUltio-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Virtual Bow-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, Cri + 8, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%. If refine rate is 11 or higher, Cri + 7, increases Arrow Storm damage by additional 30%. Class: Bow Attack: 200 Weight: 120 Weapon Level: 5 Required Level: 170 Jobs: Ranger classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 18178.pngVirtual Bow-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

MH-P89-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%. Class: Bow Attack: 170 Weight: 120 Weapon Level: 5 Required Level: 170 Jobs: Minstrel classes, Wanderer classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 18179.pngMH-P89-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

AC-B44-OSAD [2]</nowiki>] Matk + 135.

Increase long ranged physical damage by 7%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases Triangle Shot damage by 25%. If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%. Class: Bow Attack: 190 Weight: 60 Weapon Level: 5 Required Level: 170 Jobs: Shadow Chaser classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 18180.pngAC-B44-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Beam Claymore-OSAD [2]</nowiki>] Can't be destroyed.

Cri + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. Class: Two-handed Sword Attack: 250 Weight: 180 Weapon Level: 5 Required Level: 170 Jobs: Swordman classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 21074.pngBeam Claymore-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Rutilus Stick-OSAD [2]</nowiki>] Can't be destroyed.

Matk + 175. Increases magical damage against neutral and earth property enemies by 10%. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%. If refine rate is 11 or higher, reduces delay after skill by 15%. Class: Staff Attack: 80 Weight: 90 Weapon Level: 5 Required Level: 170 Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 26151.pngBurning Knuckle-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Meuchler-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces delay after skill by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. Class: Katar Attack: 190 Weight: 130 Weapon Level: 5 Required Level: 170 Jobs: Assassin classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 28038.pngMeuchler-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Blasti-OSAD [2]</nowiki>] Can't be destroyed.

Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces delay after skill by 15%. Class: Two-handed Axe Attack: 400 Weight: 450 Weapon Level: 5 Required Level: 170 Jobs: Mechanic classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 28136.pngBlasti-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

HR-55-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Hammer of God damage by 30%. If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds, increases Hammer of God damage by additional 20%. Class: Rifle Attack: 250 Weight: 100 Weapon Level: 5 Required Level: 170 Jobs: Gunslinger classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 28253.pngHR-55-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Circuit Board-OSAD [2]</nowiki>] Atk + 5%.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%. If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%. Class: Book Attack: 180 Weight: 120 Weapon Level: 5 Required Level: 170 Jobs: Sage classes, Priest classes, Star Gladiator classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 28629.pngCircuit Board-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Kuroiro-OSAD [2]</nowiki>] Matk + 150.

Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. Class: Dagger Attack: 150 Weight: 90 Weapon Level: 5 Required Level: 170 Jobs: Ninja classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 28755.pngKuroiro-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Boost Lance-OSAD [2]</nowiki>] Increases attack speed (reduces delay after attack by 5%).

If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%). If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%. If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%. Class: Spear Attack: 190 Weight: 100 Weapon Level: 5 Required Level: 170 Jobs: Royal Guard classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 32019.pngBoost Lance-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Electric Fox-OSAD [2]</nowiki>] Can't be destroyed.

Matk + 350, Matk + 10%. If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 30%. If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 20%. If refine rate is 11 or higher, increases Catnip Meteor damage by 45%. Class: Staff Attack: 250 Weight: 120 Weapon Level: 5 Required Level: 170 Jobs: Summoner (Doram) classes

101355.pngOS Remodel Cubeusing the following items:

1x +7 or higher 26164.pngElectric Fox-OS

200x 25669.pngUnknown Parts

40x 25723.pngCor Core

70x 1000430.pngWeapon Upgrade Stone(Lower)

Illusion OS Weapon Enchants

There are a total of 6 different Enchanting Items, list can be found here.